I was inspired by good ole Windows 95 error messages and the pending doom of countless error purgatory.
Presentation Link: https://editor.p5js.org/Mijango2/present/CrbMK-16f
Code Link: https://editor.p5js.org/Mijango2/sketches/CrbMK-16f
I was inspired by good ole Windows 95 error messages and the pending doom of countless error purgatory.
Presentation Link: https://editor.p5js.org/Mijango2/present/CrbMK-16f
Code Link: https://editor.p5js.org/Mijango2/sketches/CrbMK-16f
Stalker: Railroad Sequence
The dreamlike and unnerving journey into the “zone” may be one of the most amazingly done moments in the cinema history. With the clanking of the railway car wheels slowly metamorphoses into a surreal and electronic score, and sepia palette bursting into full colors, Tarkovsky dilutes the duration of time and creates this metaphysical journey in this long tracking shot.
2001: Stargate Sequence
A reverse-engineering recreation of pixelating to simulate line rasterization with Bresenham’s algorithm, which is frequently used in modern computer graphics. The stargate sequence from 2001: A Space Odyssey (1968) was not apply CGI but slit-scan photography.
Ghost in the Shell: Shelling
There is no way that Hollywood remake can get as close as the original anime made back in 1995. The clip is taken from the intro scene of shelling, the formation of major Major Mira Killian. And the choice of triangle is not only getting from its title but also the representative of “Id”, “Ego” and “Superego.”
Github Repo: https://github.com/Belphe13/ARTS444
Screenshots shown below:
Code: https://editor.p5js.org/chloechan/sketches/rDVvaj7oK
Presentation Version: https://editor.p5js.org/chloechan/present/rDVvaj7oK
YouTube Link: https://youtu.be/PAAJ0hyWHbg
Presentation Link: https://editor.p5js.org/avalon.ruby@gmail.com/present/2nDcTv6jx
Code Link: https://editor.p5js.org/avalon.ruby@gmail.com/sketches/2nDcTv6jx
Youtube Link: https://youtu.be/QkvN8e1-CBQ
Screencaps:
Presentation Version: https://editor.p5js.org/MargaretOMahoney/present/HPi_ueqqHs
Fullscreen Version: https://editor.p5js.org/MargaretOMahoney/full/HPi_ueqqHs
Code:https://editor.p5js.org/MargaretOMahoney/sketches/HPi_ueqqHs
This is how far we got in p5.js before the code got complicated and confusing…
Long-Distance Love: An Interplanetary Dating Game (background song 1 – cutesy)
Long-Distance Love: An Interplanetary Dating Game (background song 2 – chill)
This document shows a lot of our process work. Can this count for the ‘3 screenshots’ criteria part of the project? Pleeeeeaaaaase…. Thanks!
Stay tuned for Eva’s Twine skills!